package strongholdCraft.common.infuser;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.Random;

import strongholdCraft.common.mod_StrongholdCraft;
import strongholdCraft.common.blocks.Blocks;

import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;

public class BlockInfuser extends BlockContainer
{
	/**
	 * Is the random generator used by furnace to drop the inventory contents in random directions.
	 */
	private final Random furnaceRand = new Random();

	/** True if this is an active furnace, false if idle */
	private final boolean isActive;

	/**
	 * This flag is used to prevent the furnace inventory to be dropped upon block removal, is used internally when the
	 * furnace block changes from idle to active and vice-versa.
	 */
	private static boolean keepFurnaceInventory = false;
	@SideOnly(Side.CLIENT)
	private Icon furnaceIconTop;
	@SideOnly(Side.CLIENT)
	private Icon furnaceIconFront;

	public BlockInfuser(int par1, boolean par2)
	{
		super(par1, Material.rock);
		this.isActive = par2;
	}

	/**
	 * Returns the ID of the items to drop on destruction.
	 */
	public int idDropped(int par1, Random par2Random, int par3)
	{
		return Blocks.blockInfuserIdle.blockID;
	}

	/**
	 * Called whenever the block is added into the world. Args: world, x, y, z
	 */
	public void onBlockAdded(World par1World, int par2, int par3, int par4)
	{
		super.onBlockAdded(par1World, par2, par3, par4);
		this.setDefaultDirection(par1World, par2, par3, par4);
	}

	/**
	 * set a blocks direction
	 */
	private void setDefaultDirection(World par1World, int par2, int par3, int par4)
	{
		if (!par1World.isRemote)
		{
			int l = par1World.getBlockId(par2, par3, par4 - 1);
			int i1 = par1World.getBlockId(par2, par3, par4 + 1);
			int j1 = par1World.getBlockId(par2 - 1, par3, par4);
			int k1 = par1World.getBlockId(par2 + 1, par3, par4);
			byte b0 = 3;

			if (Block.opaqueCubeLookup[l] && !Block.opaqueCubeLookup[i1])
			{
				b0 = 3;
			}

			if (Block.opaqueCubeLookup[i1] && !Block.opaqueCubeLookup[l])
			{
				b0 = 2;
			}

			if (Block.opaqueCubeLookup[j1] && !Block.opaqueCubeLookup[k1])
			{
				b0 = 5;
			}

			if (Block.opaqueCubeLookup[k1] && !Block.opaqueCubeLookup[j1])
			{
				b0 = 4;
			}

			par1World.setBlockMetadataWithNotify(par2, par3, par4, b0, 2);
		}
	}

	@SideOnly(Side.CLIENT)

	/**
	 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
	 */
	public Icon getIcon(int par1, int par2)
	{
		return par1 == 1 ? this.furnaceIconTop : (par1 == 0 ? this.furnaceIconTop : (par1 != par2 ? this.blockIcon : this.furnaceIconFront));
	}

	@SideOnly(Side.CLIENT)

	/**
	 * When this method is called, your block should register all the icons it needs with the given IconRegister. This
	 * is the only chance you get to register icons.
	 */
	public void registerIcons(IconRegister par1IconRegister)
	{
		this.blockIcon = par1IconRegister.registerIcon("furnace_side");
		this.furnaceIconFront = par1IconRegister.registerIcon(this.isActive ? "furnace_front_lit" : "furnace_front");
		this.furnaceIconTop = par1IconRegister.registerIcon("furnace_top");
	}

	/**
	 * Called upon block activation (right click on the block.)
	 */
	public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
	{
		if (par1World.isRemote)
		{
			return true;
		}
		else if (!par5EntityPlayer.isSneaking())
		{
			TileEntityInfuser var10 = (TileEntityInfuser) par1World.getBlockTileEntity(par2, par3, par4);
			if (var10 != null)
			{
				par5EntityPlayer.openGui(mod_StrongholdCraft.instance, 0, par1World, par2, par3, par4);
			}
			return true;
		}
		else
		{
			return false;
		}
	}

	/**
	 * Update which block ID the furnace is using depending on whether or not it is burning
	 */
	public static void updateFurnaceBlockState(boolean par0, World par1World, int par2, int par3, int par4)
	{
		int l = par1World.getBlockMetadata(par2, par3, par4);
		TileEntity tileentity = par1World.getBlockTileEntity(par2, par3, par4);
		keepFurnaceInventory = true;

		if (par0)
		{
			par1World.setBlock(par2, par3, par4, Block.furnaceBurning.blockID);
		}
		else
		{
			par1World.setBlock(par2, par3, par4, Block.furnaceIdle.blockID);
		}

		keepFurnaceInventory = false;
		par1World.setBlockMetadataWithNotify(par2, par3, par4, l, 2);

		if (tileentity != null)
		{
			tileentity.validate();
			par1World.setBlockTileEntity(par2, par3, par4, tileentity);
		}
	}

	@SideOnly(Side.CLIENT)

	/**
	 * A randomly called display update to be able to add particles or other items for display
	 */
	public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
	{
		if (this.isActive)
		{
			int l = par1World.getBlockMetadata(par2, par3, par4);
			float f = (float)par2 + 0.5F;
			float f1 = (float)par3 + 0.0F + par5Random.nextFloat() * 6.0F / 16.0F;
			float f2 = (float)par4 + 0.5F;
			float f3 = 0.52F;
			float f4 = par5Random.nextFloat() * 0.6F - 0.3F;

			if (l == 4)
			{
				par1World.spawnParticle("smoke", (double)(f - f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D);
				par1World.spawnParticle("flame", (double)(f - f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D);
			}
			else if (l == 5)
			{
				par1World.spawnParticle("smoke", (double)(f + f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D);
				par1World.spawnParticle("flame", (double)(f + f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D);
			}
			else if (l == 2)
			{
				par1World.spawnParticle("smoke", (double)(f + f4), (double)f1, (double)(f2 - f3), 0.0D, 0.0D, 0.0D);
				par1World.spawnParticle("flame", (double)(f + f4), (double)f1, (double)(f2 - f3), 0.0D, 0.0D, 0.0D);
			}
			else if (l == 3)
			{
				par1World.spawnParticle("smoke", (double)(f + f4), (double)f1, (double)(f2 + f3), 0.0D, 0.0D, 0.0D);
				par1World.spawnParticle("flame", (double)(f + f4), (double)f1, (double)(f2 + f3), 0.0D, 0.0D, 0.0D);
			}
		}
	}

	/**
	 * Returns a new instance of a block's tile entity class. Called on placing the block.
	 */
	public TileEntity createNewTileEntity(World par1World)
	{
		return new TileEntityInfuser();
	}

	/**
	 * Called when the block is placed in the world.
	 */
	public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving, ItemStack par6ItemStack)
	{
		int l = MathHelper.floor_double((double)(par5EntityLiving.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;

		if (l == 0)
		{
			par1World.setBlockMetadataWithNotify(par2, par3, par4, 2, 2);
		}

		if (l == 1)
		{
			par1World.setBlockMetadataWithNotify(par2, par3, par4, 5, 2);
		}

		if (l == 2)
		{
			par1World.setBlockMetadataWithNotify(par2, par3, par4, 3, 2);
		}

		if (l == 3)
		{
			par1World.setBlockMetadataWithNotify(par2, par3, par4, 4, 2);
		}

		if (par6ItemStack.hasDisplayName())
		{
			((TileEntityInfuser)par1World.getBlockTileEntity(par2, par3, par4)).func_94129_a(par6ItemStack.getDisplayName());
		}
	}

	/**
	 * ejects contained items into the world, and notifies neighbours of an update, as appropriate
	 */
	public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
	{
		if (!keepFurnaceInventory)
		{
			TileEntityInfuser tileentityfurnace = (TileEntityInfuser)par1World.getBlockTileEntity(par2, par3, par4);

			if (tileentityfurnace != null)
			{
				for (int j1 = 0; j1 < tileentityfurnace.getSizeInventory(); ++j1)
				{
					ItemStack itemstack = tileentityfurnace.getStackInSlot(j1);

					if (itemstack != null)
					{
						float f = this.furnaceRand.nextFloat() * 0.8F + 0.1F;
						float f1 = this.furnaceRand.nextFloat() * 0.8F + 0.1F;
						float f2 = this.furnaceRand.nextFloat() * 0.8F + 0.1F;

						while (itemstack.stackSize > 0)
						{
							int k1 = this.furnaceRand.nextInt(21) + 10;

							if (k1 > itemstack.stackSize)
							{
								k1 = itemstack.stackSize;
							}

							itemstack.stackSize -= k1;
							EntityItem entityitem = new EntityItem(par1World, (double)((float)par2 + f), (double)((float)par3 + f1), (double)((float)par4 + f2), new ItemStack(itemstack.itemID, k1, itemstack.getItemDamage()));

							if (itemstack.hasTagCompound())
							{
								entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy());
							}

							float f3 = 0.05F;
							entityitem.motionX = (double)((float)this.furnaceRand.nextGaussian() * f3);
							entityitem.motionY = (double)((float)this.furnaceRand.nextGaussian() * f3 + 0.2F);
							entityitem.motionZ = (double)((float)this.furnaceRand.nextGaussian() * f3);
							par1World.spawnEntityInWorld(entityitem);
						}
					}
				}

				par1World.func_96440_m(par2, par3, par4, par5);
			}
		}

		super.breakBlock(par1World, par2, par3, par4, par5, par6);
	}

	/**
	 * If this returns true, then comparators facing away from this block will use the value from
	 * getComparatorInputOverride instead of the actual redstone signal strength.
	 */
	public boolean hasComparatorInputOverride()
	{
		return true;
	}

	/**
	 * If hasComparatorInputOverride returns true, the return value from this is used instead of the redstone signal
	 * strength when this block inputs to a comparator.
	 */
	public int getComparatorInputOverride(World par1World, int par2, int par3, int par4, int par5)
	{
		return Container.calcRedstoneFromInventory((IInventory)par1World.getBlockTileEntity(par2, par3, par4));
	}

	@SideOnly(Side.CLIENT)

	/**
	 * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
	 */
	public int idPicked(World par1World, int par2, int par3, int par4)
	{
		return Block.furnaceIdle.blockID;
	}
}
